Or have a fast army, but does not do as much damage. You also had to think on your toes, with artillary that had the power to decimate armies, you would have to choose if you want to have a power house army with was slow but tough to kill. Or have an advanced army with minor heroes. You would have to choose between having an overly powerful group of leaders and a small army. It compensated for the lack of base building with the sheer amount of customization that you can do on your units. Yes it may have had bugs, but it made you think a lot more then most strategic games did. Got to say that you are the wrong one here.
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